YANTI, R.; SUSONGKO, P.; INDRIYANTI, D. R. Developing a STEAM-Based Water Cycle Diorama Integrating 3D Printing, Virtual Reality, and Local Wisdom: An Educational Design Research. Proceedings of International Conference on Science, Education, and Technology, [S. l.], v. 12, n. 1, p. 309–316, 2026. Disponível em: https://proceeding.unnes.ac.id/ISET/article/view/5409. Acesso em: 5 sep. 2026.