MUSLIH HASAN PAMBUDI; EMI PUJIASTUTI; SUGIMAN SUGIMAN; AMIN SUYITNO. Design Gamification Applications in Mathematics Learning Using Augmented Reality . International Conference on Science, Education, and Technology, [S. l.], v. 8, n. 1, p. 781–787, 2022. Disponível em: https://proceeding.unnes.ac.id/ISET/article/view/1837. Acesso em: 20 apr. 2024.