The Influence of the TGT Model Based on the Kahoot on Students' Higher Order Thinking Skills in Mathematics Learning

Authors

  • Wahid Jauhari Universitas Negeri Semarang
  • Aulia Rokhmatul Izza Universitas Negeri Semarang
  • Bambang Eko Susilo Universitas Negeri Semarang

Keywords:

Higher Level Thinking Skills, Kahoot, Teams Games Tournament.

Abstract

This study is a literature study with a qualitative type of research with library research which aims to investigate the effect of using the Teams Games Tournament (TGT) learning model based on the Kahoot application on the development of students' Higher Order Thinking Skills (HOTS). In this study the author used various written sources such as journals, articles and documents relevant to the topic of this study. Where the data collection method used is reading, identifying and analyzing which then categorizes, classifies and describes the data. The study results show that the learning model using the Kahoot application has a significant influence on improving students' higher order thinking skills in learning mathematics. Furthermore, teaching materials using the Teams Games Tournament model based on the Kahoot application can be developed to encourage students' Higher Order Thinking Skills (HOTS).

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Published

2024-02-10

Issue

Section

Articles