3D KNOCKDOWN HOUSE INNOVATION DIGITAL-BASED AS A LEGACY CULTURE IN OGAN ILIR
Abstract
This research aims to develop a digital-based image design and produce a 3D miniature Knockdown house product as a cultural heritage in Ogan Ilir. This research includes development research that adopts the Barbara N. Flagg model. The research procedure starts from planning, design, production, and evaluation. The object of this research is the Knockdown House in Tanjung Batu Seberang Village. Data collection techniques used interviews, observations and documentary studies. Data analysis techniques consist of interview data analysis, observation data analysis and documentary study data analysis. The results of the study can be concluded that the digital-based image design is feasible, good, and attractive so that it can be realized into a 3D miniature knockdown house. The creativity of this knockdown house innovation is a manifestation of cultural preservation integrated with 21st century learning.